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Sublingual & Lyrical
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Lickety SplitAn app I'm making with my sister called Lickety Split to help little kids better understand requests and abstract concepts of time. |
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Finger SalsaSimple rhythm game I made to help people better hear and be able to move to a salsa beat. |
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BerlingualA collection of little games built upon Google Maps I made to test out a prototype menu system I was playing with for addressing the input challenge in foreign language learning video games. Note: Since it was just a test prototype much of it is incomplete. Click the coffee cup in the lower right of the starting place or the man in the lower left to try out some examples. |
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Manchego!A game I wrote with some friends as part of the Android Developer Challenge II. Unfortunately we didn't really have enough time between when we got the conference announcement and the submission deadline to really make a polished game, but we still made it into the finalists! =) |
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Lure of the LabyrinthNot really a random tinkering like most things here, this one is actually a full and complete game I worked on for getting middle school youth to engage with mathematical concepts and logical thinking. Go play it now! |
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Google Earth TagExperimental game I made built ontop of Google Earth |
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Xenos ISLEA platform for hosting online language learning games I'm helping LGN with. |
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InToneA rapid conceptual prototype I made for LGN for a game to teach mandarin tone differentiation. Conceptually, it explores using the roles system from Savage as the basis for a communicative jigsaw activity on steroids. |
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Ball GameA simple game a chemistry professor hired me to make to help his students understand the ideal gas law. |
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